With the enthusiasm of the VR concept, there have been a variety of VR glasses on the market. High-end VR glasses such as PS VR, HTC vive, Oculus Rift, civilian-level storm mirrors, music as VR, more Taobao explosion models of various paper boxes. Although all kinds of VR glasses have different experiences, the experience of virtual reality has become something that everyone has consumed. However, behind the wide variety of VR glasses, more video resources and game resources are needed to support them. Therefore, a number of startup companies focusing on VR content have emerged in large numbers. Against this background, VR panoramic camera came into being. In the popularization of VR, consumer-level panoramic cameras are even more important. Whether or not ordinary consumers can make their own VR video resources is also the key to this road. Let's discuss VR panoramic camera with everyone below.
The VR panorama camera generally uses two or more lenses to shoot at the same time, and then uses the software (camera comes with or later) such as Autopano Video to synthesize the captured image into a panoramic image. At the same time, the difference in the number and location of the cameras in the panoramic camera determines the category of the video. The general solution is to use 12 lenses to combine the pan-tilt when shooting, 6 to shoot the video seen at different angles to the left eye, 6 to shoot the panoramic video to see the right eye at different angles, and finally to synthesize the 3D panoramic video. (A total of 6 lenses for panoramic cameras are the same).
Another solution is similar to the insta360 nano, which has only two fisheye lenses. It combines the shots of the two shots into a panorama, and then uses software to convert the 2D scene into a 3D scene. Because of the use of a fisheye lens, picture distortion is also normal. For the insta360 nano's portability I really like it. In terms of the popularity of VR panoramic cameras, individuals feel that portability and price are two important factors.
VR panoramic camera can be applied in which environment? As the input end of the video resource, as long as the technology is in place, the content that needs to be expressed in the video can be converted into a 3D panoramic video by using the VR panoramic camera, which gives the video viewer a more realistic experience. For the online shop operators, network anchors, etc. are all a gospel. In an industry that places more emphasis on audience perception and immersion at the other end of the screen, VR panoramic cameras can be described as subversive.
So where are the constraints of the panoramic camera now? First of all, VR glasses as the receiving end of the resources, the price of VR glasses with good interaction experience is not close to the people, and the products of the people-to-people have not yet solved some of the problems of dizziness, fever, and the poor viewing experience of nearsighted people with glasses. In addition, for the VR panoramic camera, the price is still expensive, and at the same time the picture taken by the fisheye lens is abnormal. In addition, when the multi-camera is combined to form a visual blind zone with a radius of 0.5 to 1 meter, it is unacceptable to many people. At the same time, the portable VR panoramic camera still has problems such as battery life, and none of us likes to drop off the chain when we are photographing a wonderful place.
In general, the future is very good for a panoramic camera, but the road is long and the line will be there. Let's look forward to it together
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