At the highly anticipated Oculus Connect 3 conference, Facebookde Zuckerberg stated that they have invested US$250 million in supporting Oculus content development. In order to promote the explosion of VR software, he announced on the spot that Facebook will at least invest 2.5 more. Billion dollars to support content developers on the Oculus platform.
This news is undoubtedly a huge temptation for developers of innumerable VR content, because developers lack VR content, and the other is a lack of good platform, Facebook's move should be firmly grasped Developer.
The competition between platforms is not simply the number of fights, but how to provide users with more and better VR content is the key. Of course, all platforms have different standards for reviewing content, and the dividend distribution system is different. However, which platform can attract more outstanding developers is the key. How to achieve uniqueness and originality of content is the most important .
According to VR Daily, Oculus's Oculus Home platform will also add a new education system to better sort and highlight VR content. Nate Mitchell, vice president of Oculus Products, also stated that Oculus will pay developer license fees for Unreal Engine, which will add developers $5 million in revenue.
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